Book Review
e-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning, 4th Edition
Book Summary: 4th
Edition
The
proven guidelines for e-learning include present content with text, graphics and
audio to design and improve the learning experience in the virtual classroom,
and to use personalized techniques, coherence, and now, animations for evidence
based design theory. The engaged learner uses worked examples, independent
practice, online collaboration in the form of discussions and blogs, is
provided affordance to ensure cultural diversity, student autonomy, and professional
leadership by professors and the administration of the university.
This
book provides the evidence-based guidelines for e-learning and psychological
theory which has shaped the design, development and evaluation for workforce
learning. The human learning process includes the environment, the modeled
behavior and the innate person. We need a social learning process which
embodies the intrinsic motivational factors of the student in pursuit
(Goulimaris, 2015).
Human
Learning Processes
Self-study asynchronous learning enables the learner to customize
the materials to meet their unique needs and learning styles. This unique
engagement creates a link between behavioral and psychological instructional
engagements. In the virtual classroom, a behavioral engagement means the overt action
a student takes when engaged with the content (Clark & Mayers, 2016). This
includes navigating the material and discussions in the virtual classroom:
using next keys, replying in response boxes, selecting items from a menu,
submit buttons, and multiple-choice menus for quizzes and tests etc. The
psychological engagement is the cognitive process, which leads to the
acquisition of new knowledge by: reading the relevant materials, mentally
organizing the content into coherent representations, integrating the material
to solve current trends and issues, and demonstrating higher order thinking
that uses prior knowledge to link concepts (Clark & Mayer, 2016).
In
e-learning, the psychological methods to support the learning modalities of the
students include adding relevant-visuals, videos, creating discussion forums
for reflection, and including books or artifacts the students will need to have
access to during the course or module.
Multimedia: Chapter 11
Text,
audio, and motion visuals are a way of communicating ideas and concepts to the
learner. The idea is that by allowing the student to access these mediums for
learning, the student will accelerate in learning and have a greater ability to
identify their own learning modality. Students must then begin to learn how to
find credible resources that will have an academic impact and to build critical
thinking and application skills (Clark & Mayer, 2016). The goal is to get
students engaged with workforce related trends, opportunities and
problem-solving the challenges they face. Here are some of the examples used as
multimedia (Clark & Mayers, 2016):
1. Animations-
to illustrate hands-on procedures
2. Complex
animations- visual cues to direct the learners attention
3. Organizational
graphics – used to show relationships of different parts in a whole structure
4. Relational
graphics- used to show quantitative relationships among variables
5. Transformational
graphics: a video tutorial
6. Interpretive
graphics – static frames or images to explain how something works
7. Graphics
– used as an interface in a course or study
Does Practice
make perfect?
We
cannot forget that learning can be constructed through gaming engagements. The approach
is called gamification and the can help learners identify with the characters,
be active problem-solvers in game challenges, accumulate mastery of different terminology
used throughout the game, work towards a large goal through a variety of
subtasks, and also see direct results for their efforts from built in progress
tracking systems.
E-learning
offers the user a level of control over the content which also results in
higher outcomes of exploratory efforts that are restricted in a brick and
mortar classroom. This is the “pure discovery learning theory.” The pit fall of
exploratory learning is that instructors have less control over the student and
this lead the student away from the objective instead of closer to it.
Reflection:
Cost
savings are an illusion if the instructional design does not effectively build
knowledge and skills needed for desired job outcomes (Clark and Mayer, 2016). The
instructional design approach for e-learning has to also consider the rate of
technology change. It matters a great deal to the student who is looking for flexibility
to have ease of access. I want to add that the student may need some time
adjusting to the use of technology to access the content of the class. We must
look at the student demographic in distant education for adult learners and
understand that not all users will have the same technology skills.
The
human learning process has allowed for instructional designers to focus their
efforts on differentiated instruction that reaches a broad spectrum of learning
modalities. Designers must factor into the lesson that some students will not benefit
from an abundance of material, thus being selective will help students tailor
their exploratory research appropriately.
We
must also consider from the reading, the pacing of e-learning. Students have
access to all the course material at the beginning of the course, with the
exception of live sessions that take place via webcam or collaborative work
spaces; this does not mean students will be diligent and timely about pacing
their own learning. Life events will factor into how students structure and
schedule time to study. As Clark and Mayer (2016) have demonstrated, instructional
design management is to keep the student’s sights on the objective goals.
Designers reinforce the context with current trends and issues in society and
make culturally relevant and diverse-learning-materials available for students
to broaden their world view and elevate their conceptual understanding for
later application in the workforce.
The
misconceptions in e-learning is that students do less work. That is quite the
contrary to my personal experience. My first lesson was understanding my own learning
modality and recognizing how to foster that alongside the materials provided in
the course. I also had to evaluate my intrinsic motivations as a learner and
constantly look toward the end goal when life challenges and subsequent events threatened
to stand in the way. The reading material doubled because I had to read all
emails, announcements, module lesson plans, syllabus, as well as the material
assigned in the class. It was not easy making that adjustment, however, I learned
a lot about who I am, and Liberty allowed me the affordance to shine as an
individual, as a Christian, as a constructivist learner.
Q & A
Q & A
Q. Why is this point important?
A. When designing e-learning
instruction, it is important to offer a variety of media for students to view
in order to bring value to the objective.
Q. Did it change your views or
ideas about educational technology or distance education or instructional
design?
A. Yes, I have to consider
how to use relevant technology to reach students that is not so new students
cannot access it, but that is also not obsolete.
Q.How is this point relevant to
your ISD project?
A. This book makes me
reconsider how much detail needs to be used when developing the ISD project.
Q. How is this point relevant to
you and what you plan to do after graduation?
A. I read this book for the
purpose of future curriculum and instructional design, in a career as
an online course facilitator.
References:
Clark, R.
C., & Mayer, R. E. (2016). E-Learning and the science of instruction:
proven guidelines for consumers and designers of multimedia learning
(4th ed.).
Goulimaris,
D. (2015). The relation between distance education students’ motivation and satisfaction. Turkish Online Journal of
Distance Education, 16(2), 13-28. doi:10.17718/tojde.50678
Sharee, In my opinion, you did an awesome job on this week's book review blog. I especially liked the section where you asked the question does practice make perfect? I do believe that it does, I often say that one practices as one plays. The question-and-answer portion of your blog was very interesting also. Again, awesome job! In Christ Timothy
ReplyDeleteSharee,
ReplyDeleteI agree with your post! E-learning may be more challenging than face-to-face classroom design. Distance makes e-learning more difficult to design. Teachers have to make sure they are getting and keeping students attention. When you are in the classroom you can look around and see who is and is not paying attention. Teachers online have to rely on the activities and the types of media they use to get and keep students attention.
I also agree that teachers have to be careful not to overload students with course materials. This means that instructors are not effective or efficient. The overload can frustrate the students and possibly end their educational journey. I also agree that online schooling is not easier. I believe that many people seem to think so. I think I work harder in online classes than I did when I sat in the classroom.
Awesome job!
Erica Yuille